
 |
 |
Publications
R. Grosso, M. Schulz, J. Kraheberger, and T. Ertl.
Flow Visualization for Multiblock Multigrid Simulations.
In P. Slavick and J. van Wijk, editors, Proc. 7th Eurographics Workshop on Visualization in Scientific Computing , pages 143-152, Prague, Czech Republic, April 1996.
[ps] |
[pdf] |
[bibtex] |
[edit]
S. Kuschfeldt, M. Schulz, T. Reuding, M. Holzner, and T. Ertl.
Advanced Visualization of Crashworthiness Simulations using Virtual Reality Techniques.
In Proceedings of the Conference on High Performance Computing in Automotive Design, Engineering, and Manufacturing, Paris , Paris, October 7-10 1996. Silicon Graphics Inc. / Cray Research.
(7 pages, 116KB)
[ps] |
[pdf] |
[bibtex] |
[edit]
Stefan Roettger, Martin Schulz, Wolf Bartelheimer, and Thomas Ertl.
Automotive Soiling Simulation Based On Massive Particle Tracing.
In Proceedings of EG/IEEE TCVG Symposium on Visualization VisSym '01 , pages 309-317,363, 2001.
(10 pages, 3.1MB)
[ps] |
[pdf] |
[bibtex] |
[edit]
Stefan Roettger, Martin Schulz, Wolf Bartelheimer, and Thomas Ertl.
Flow Visualization on Hierarchical Cartesian Grids.
In Lecture Notes in Computational Science and Engineering , volume 21, pages 139-146. Springer Verlag, 2001.
(7 pages, 1.5MB)
[ps] |
[pdf] |
[bibtex] |
[edit]
M. Schulz, T. Ertl, and T. Reuding.
Crashing in Cyberspace - Evaluating Structural Behaviour of Car Bodies in a Virtual Environment.
In Proceedings of the IEEE Virtual Reality Annual International Symposium (VRAIS '98) , pages 160-166, Atlanta, 1998.
(7 pages, 724KB)
[ps] |
[pdf] |
[bibtex] |
[edit]
M. Schulz, F. Reck, W. Bartelheimer, and T. Ertl.
Interactive Visualization of Fluid Dynamics Simulations in Locally Refined Cartesian Grids.
In Proc. Visualization '99 , pages 413-416. IEEE, 1999.
(5 pages, 1.2MB)
[ps] |
[pdf] |
[bibtex] |
[edit]
M. Schulz, T. Reuding, and T. Ertl.
Analyzing Engineering Simulations in a Virtual Environment.
IEEE Computer Graphics and Applications , 18(6):46-52, 1998.
(7 pages, 2.4MB)
[ps] |
[pdf] |
[bibtex] |
[edit]
M. Schulz, T. Reuding, and T. Ertl.
From High-End VR to PC-based VRML Viewing: Supporting the Car Body Development Process by Adapted Virtual Environments.
In M. H. Hamza, editor, Proc. of IASTED Computer Graphics and Imaging , pages 231-234. IASTED, ACTA Press, 1998.
(4 pages, 740KB)
[ps] |
[pdf] |
[bibtex] |
[edit]
M. Schulz, M. Weiler, T. Reuding, and T. Ertl.
Interactively analysing joint simulations of car body vibrations and interior acoustics.
In Proc. Sixth SIAM Conference on Geometric Design , 1999.
(2 pages, 12KB)
[ps] |
[pdf] |
[bibtex] |
[edit]
S. Stegmaier, M. Schulz, and T. Ertl.
Resampling of Large Datasets for Industrial Flow Visualization.
In , editor, Workshop on Vision, Modeling, and Visualization VMV '03 , pages 375-382. infix, 2003.
(8 pages, 1.2MB)
[ps] |
[pdf] |
[bibtex] |
[edit]
|
|