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Institute for Visualization and Interactive Systems
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Publications
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Publications
S. Kuschfeldt, M. Schulz, T. Reuding, M. Holzner, and T. Ertl.
Advanced Visualization of Crashworthiness Simulations using Virtual Reality Techniques.
In Proceedings of the Conference on High Performance Computing in Automotive Design, Engineering, and Manufacturing, Paris , Paris, October 7-10 1996. Silicon Graphics Inc. / Cray Research.
(7 pages, 116KB)
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M. Schulz, T. Ertl, and T. Reuding.
Crashing in Cyberspace - Evaluating Structural Behaviour of Car Bodies in a Virtual Environment.
In Proceedings of the IEEE Virtual Reality Annual International Symposium (VRAIS '98) , pages 160-166, Atlanta, 1998.
(7 pages, 724KB)
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M. Schulz, T. Reuding, and T. Ertl.
Analyzing Engineering Simulations in a Virtual Environment.
IEEE Computer Graphics and Applications , 18(6):46-52, 1998.
(7 pages, 2.4MB)
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M. Schulz, T. Reuding, and T. Ertl.
From High-End VR to PC-based VRML Viewing: Supporting the Car Body Development Process by Adapted Virtual Environments.
In M. H. Hamza, editor, Proc. of IASTED Computer Graphics and Imaging , pages 231-234. IASTED, ACTA Press, 1998.
(4 pages, 740KB)
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M. Schulz, M. Weiler, T. Reuding, and T. Ertl.
Interactively analysing joint simulations of car body vibrations and interior acoustics.
In Proc. Sixth SIAM Conference on Geometric Design , 1999.
(2 pages, 12KB)
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