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Publications
Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, and George Drettakis.
Structure-Preserving Reshape for Textured Architectural Scenes.
Computer Graphics Forum , 28(2):469-480, 2009.
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Carsten Dachsbacher and Sylvain Lefebvre.
Efficient and Practical TileTrees , pages 115-131.
ShaderX 6 Advanced Rendering Techniques, CENGAGE Learning, 2008.
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T. Engelhardt and C. Dachsbacher.
Epipolar Sampling for Shadows and Crepuscular Rays in Participating Media with Single Scattering.
In I3D '10: Proceedings of the 2010 Symposium on Interactive 3D Graphics and Games , 2010.
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Thomas Engelhardt and Carsten Dachsbacher.
Octahedron Environment Maps.
In Proceedings of Vision, Modelling and Visualization 2008 , pages 383-388, 2008.
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Thomas Engelhardt and Carsten Dachsbacher.
Granular Visibility Queries.
In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games , pages 161-167, 2009.
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F. Grave, T. Müller, C. Dachsbacher, and G. Wunner.
The Gödel Engine - An interactive approach to visualization in general relativity.
Computer Graphics Forum , 28(3):807-814, 2009.
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S. Grottel, G. Reina, C. Dachsbacher, and T. Ertl.
Coherent Culling and Shading for Large Molecular Dynamics Visualization.
In Computer Graphics Forum (Proceedings of EUROVIS 2010) , volume 29, pages 953-962, 2010.
http://www.vis.uni-stuttgart.de/~grottel/eurovis10/ .
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M. Krone, C. Dachsbacher, and T. Ertl.
Parallel Computation and Interactive Visualization of Time-varying Solvent Excluded Surfaces.
In International Conference On Bioinformatics and Computational Biology , volume 2010. ACM, 2010.
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Quirin Meyer, Christian Eisenacher, Marc Stamminger, and Carsten Dachsbacher.
Data-Parallel, Hierarchical Link Creation.
In Proceedings of the Eurographics Symposium on Parallel Graphics and Visualization , 2009.
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C. Müller, S. Frey, M. Strengert, C. Dachsbacher, and T. Ertl.
A Compute Unified System Architecture for Graphics Clusters Incorporating Data Locality.
pages 1-13, 2009.
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Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans-Peter Seidel, Carsten Dachsbacher, and Jan Kautz.
Imperfect Shadow Maps for Efficient Computation of Indirect Illumination .
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia 2008) , 2008.
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M. Strengert, C Müller, C. Dachsbacher, and T. Ertl.
CUDASA: Compute Unified Device and Systems Architecture.
In Eurographics Symposium on Parallel Graphics and Visualization (EGPGV08) , pages 49-56. Eurographics Association, 2008.
(8 pages, 804KB)
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Chris Wyman and Carsten Dachsbacher.
Improving Image-Space Caustics Via Variable-Sized Splatting .
Journal of Graphics Tools , 13(1):1-17, 2008.
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